![]() ![]() Frankly this is a win-win situation for VR, for gamers and for Sony. Hopefully PS4 VR titles will also get a significant boost when run on a PS5. There are smoother frame rates and higher render resolution targets to get. Secondly, the PS4, even the more powerful Pro model, hasn’t tapped what the PSVR headset can to fully. First of all, it moves the current PSVR install base into the next generation. This is a brilliant move from Sony for a few reasons. Cerny confirmed PS4 game backwards compatibility, which is not a major surprise, but he also confirmed that existing PSVR headsets would work with PS5. Just like a PC, this new console will have the same native code capabilities as a PS4, just with faster and more capable hardware. However, the PS5 will be built using the same core architecture. PS3 backwards compatibility has always been an issue thanks to that console’s much-maligned architecture. ![]() The PS4 had no backwards compatibility at all. Thanks to Microsoft pulling off a major coup, making the Xbox One backwards compatible with hundreds of popular Xbox Original and Xbox 360 titles, there’s been a lot of pressure on Sony to give gamers a way to play all their favourite old games on the newest box. However, would current PSVR owners splurge on another new headset? It seems Sony isn’t taking the chance. The PS5 is bringing much, much faster hardware. That might not sound like much, but given how many PS4s have been sold, that’s a pretty large install base. About one in every hundred PS4 users have a PSVR. There are plenty of genuinely good VR games on PS4, despite the console lacking even a fraction of the computing power that VR-capable PCs have. It’s also a surprisingly good one and smartly combines tech that Sony already had, such as the PS4 camera and PS3-era motion controllers. Sony’s rather unique AAA VR offering.Īs it stands, the PS4 plus a PSVR bundle is by far the cheapest consumer VR experience. The hardware lead for PS5, Mark Cerny, recently gave and exclusive interview to Wired where some pretty interesting information was confirmed about the PS5 and PSVR. With Microsoft teasing controversial features such as a digital-only, discless console, core gamers are betting on Sony to stay true to their wishes instead of profit-hungry stockholders. There’s a lot riding on what Sony decides to do with this console. ![]() So to say that the upcoming Playstation 5 is highly anticipated would be an understatement. By sticking with their core gamer audience and being surprisingly pro-consumer,at least for Sony, there’s plenty of goodwill to go around. ![]() It’s hit nearly 100 million units sold over its lifetime and solidly put Microsoft back in its place, after the PS3 got smacked around a bit in the previous generation. While it's expensive, PS VR2 is designed to deliver some of the best performance available in the VR space, as well as several PlayStation-exclusive titles built for VR.The PS4 has represented a real triumph for Sony. That said, other VR headset competitors designed to pair with PCs cost way more than PS VR2, like the $1,500 Valve Index and the $750 Vive Cosmos Elite, both of which require external sensors that PS VR2 doesn't need. Meta does offer a more expensive $1,500 headset, the Meta Quest Pro, but it's being marketed as a device for working professionals rather than a gaming platform. The Quest 2 also works as a standalone device, while the PS VR2 requires a PS5 to work, which costs an extra $400-$500. How does the PS VR2 price compare to competing VR headsets?Īt $550, the PS VR2 actually costs more than the PS5 console itself, and it's significantly more expensive than the $400 Meta Quest 2, the most popular VR headset currently on the market. Six-axis motion sensor, IR proximity sensorĤ cameras for headset and controller tracking, IR camera for each eye The headset also has its own haptic feedback. The PS VR2 Sense controllers have adaptive triggers with adjustable sensitivity and haptic feedback, just like the PlayStation 5's DualSense controller. PS VR2 supports PlayStation's 3D audio technology for spatial sound, and the headset features a built-in mic and a headphone port. The display operates with a 90Hz or 120Hz refresh rate for a smooth picture. Visuals on PS VR2 benefit from a higher resolution OLED display that supports 4K and high dynamic range ( HDR) contrast. PS VR2 also provides a "see-through view" to let players check their surroundings without taking off the headset, and players can set the boundaries for their play area using the headset's cameras. But while the original PlayStation VR required an external camera for motion detection, the PS VR2 has its own built-in motion and eye tracking. Like the original headset, the VR2 must be wired to a console for use (in this case, the PS5). The PlayStation VR2 carries over many features found on the original PS VR model released in 2016, while offering a few key upgrades and new options. ![]()
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